Once this latter powerup is collected, a man with a Hammond Organ named Uncle Ben Ted appears, and proceeds to play a tune, causing all of the enemies in the level to freeze. These range from simple points bonuses to temporary invulnerability, to Uncle Ted. Putty is also able to use powerups that are scattered around each level. If a bot is hurt four times it is killed, causing the player to have to find another bot to absorb. The attacks from some of the enemies will also hurt any bots that Putty is carrying at the time. The enemies will attempt to hurt Putty in various ways. These enemies include Terminator carrots (WHAT?!), Scouse sausages and sword-wielding spacemen. Invariably each level also contains various enemies. Later on in the game, the bots will jump around platforms, often falling to their death. Putty has to absorb them, and carry them to the level's goal (either a flying saucer or an elevator). In the early sections of the game, the bots simply stand around the level. The aim of each level is to rescue a set number of bots within the time limit. The levels contain regular platforms, as well as "solid" ledges that Putty can not move through, and other special tiles including electric platforms and bounce pads. The levels in Putty are laid out vertically, with the screen scrolling up and down. With certain enemies in the game, such as the clockwork orange, once Putty has absorbed one he is then able to morph into the enemy's shape to use its abilities.Ī final ability of Putty's is being able to create a mug of coffee from part of himself, which will distract bots and make them stand still. Putty is also able to melt into the floor, making him invulnerable and also allowing him to absorb enemies, recovering a small amount of health in the process. Putty is able to form part of himself into a fist, allowing him to punch left or right to dispatch enemies. Over-inflation also acts as a "smart bomb", with Putty bursting, killing all of the enemies on the screen, whilst reducing his health in the process. This allows him to provide a cushioned landing for any falling bots. These abilities include being able to stretch out upwards, downwards, left and right to access far-off ledges. Putty has many moves that he could use to attack enemies or to navigate around the level. Lets start off with this games backstory,In 1992 a game under the name of 'Super Putty' was released in North America and europe (under the name of Super Putty) and in Japan as パティームーン (Putty Moon) developed by a little company known as System 3,the entire game was released on the Amiga,you guys remember that right?! No? Well the amiga is a 1980's PC! In Putty, the player controls a blue blob with eyes. Remember ladies and gentlemen,this is a ACTUAL LICENSED game in 2013! I mean seriously how could this be published in a actual company!?
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